Free Course: Principles of Instructional Design

The team at CourseArc has created hundreds of engaging online modules for our clients and in this process we have found that many K-12 organizations, universities, and corporate training departments have few to no resources with formal training in instructional design. That’s why we are excited to release our free, self-paced course, titled Principles of Instructional Design: A Roadmap for Creating Engaging eLearning Content. Select one of the modules below to get started!

process

Systems and Processes

Learn more about instructional design and eLearning with Systems and Processes. Systems thinking is a critical component to the success of any project. Understanding all the different parts and how they are related to the whole will lead to a better process and, ultimately, product.

In this module, participants will

  • create a system and set of processes to create high quality online learning.
  • describe rapid instructional design and development.
  • compare and contrast the ADDIE and Agile instructional design methodologies.
  • identify the various roles in effective instructional design.
  • understand the importance of collaboration.

Launch Module:
Systems and Processes

Gagne's nine events: Gain attention, inform learner of objectives, prior learning, present content, provide guidance, practice, provide feedback, assess performance, enhance retention and transfer to the job

Theory Informs Practice

Pedagogy/andragogy should be the backbone of any instruction, whether that be in a traditional classroom or fully online. Just as a classroom teacher uses the framework of a lesson plan to craft their instruction, an online course should follow the same conventions. In other words, all online instruction should follow a framework to ensure the instruction is rich, meaningful, and meets the overall objectives.

In this module, participants will

  • describe each of the Nine Events of Instruction.
  • identify the salient points regarding brain research and how they can be used to improve instruction.
  • compare formative and summative assessments.
  • formulate ways to redesign content to improve engagement and learner interaction.

Launch Module:
Theory Informs Practice

design

User-Centered Design

In this module, we will start by examining how mobile technology has become ubiquitous and the dramatic shifts in how people access and view information online. Next, we will discuss basic design theory such as contrast, visual hierarchies, consistency, as well as the use of visuals and how that should influence the development of content. Finally, we will define accessibility and discuss ways you can ensure your material is accessible for all users.

In this module, participants will

  • explain the idea and importance of “Mobile First.”
  • identify characteristics of online course development for mobile technology.
  • define responsive design.
  • explain the important concepts of user interface design.
  • explain how visuals, icons, videos, and accessibility affect and are part of online course design.
  • examine accessibility guidelines for text equivalents, video captions and transcripts, forms, and headers.

Launch Module:
User-Centered Design

eLearning

Define and Develop

When creating online courses, we should think about instructional design for eLearning in terms of learning objects, and create as many reusable pieces as we can to ensure our online courses are developed quickly and efficiently. When most instructional designers think about reusable content, they often think about all the visual elements that go into courses. However, there are many other objects that can be easily reused such as assessment feedback, instructions, video and audio pieces.

In this module, participants will

  • identify best practices for filenaming in online course development.
  • explain copyright laws
  • identify best practices for obtaining permission to use copyrighted items including providing appropriate attribution, incorporating content from other sources, and using Creative Commons.
  • determine how images enhance course content and improve learning.
  • address issues related to writing skills and styles.
  • identify examples of boilerplates, page elements, and tools that are helpful in developing online courses.
  • explain the importance of storyboarding.

Launch Module:
Define and Develop

Quality Assurance graphic

Ongoing Evaluation

Putting the course together and ensuring that the content is accurate, engaging, and reusable are definitely important elements of instructional design. However, without ongoing evaluation, it will be hard to predict the effectiveness of the training program.

In this module, participants will

  • apply Kirkpatrick’s Four Levels of Evaluation to your course design.
  • use the ROI model to calculate and assess eLearning return-on-investment.
  • identify the relationship between needs analysis and Kirkpatrick’s Levels of Evaluation.
  • create valid and reliable assessment instruments.
  • develop effective evaluation tools for each level of evaluation.
  • provide appropriate intrinsic and extrinsic feedback to your learners.
  • describe best practices for internal and external reviews.
  • conduct alpha, beta, and pilot testing.

Launch Module:
Ongoing Evaluation